Item ID | 28717 | For Sale | No |
---|---|---|---|
Identifier | Valkyrie_Knife | Credit Price | Not For Sale |
Name | Valkyrie Knife | Type | Weapon - Dagger |
NPC Buy | 50 | Weight | 10 |
NPC Sell | 25 | Weapon Level | 4 |
Range | 1 | Defense | 0 |
Slots | 4 | Refineable | Yes |
Attack | 50 | Min Equip Level | 70 |
MATK | 50 | Max Equip Level | None |
Equip Locations | Main Hand | ||
Equip Upper | Normal / Upper / Baby / Third / Third Upper / Third Baby | ||
Equippable Jobs | Novice / Swordman / Mage / Archer / Merchant / Thief / Knight / Wizard / Blacksmith / Hunter / Assassin / Crusader / Sage / Rogue / Alchemist / Bard/Dancer / Soul Linker / Ninja / Kagerou/Oboro | ||
Equip Gender | Both (Male and Female) | ||
Item Use Script |
1 .@r = getrefine(); .@b = readparam(bDex)/10; if (.@r>7) { .@c = .@r-7; if (BaseClass==Job_Novice||BaseJob==Job_Mage) { bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; } } if (BaseClass==Job_Novice) { bonus bMaxHP,300+(200*.@c); bonus bMaxSP,300+(20*.@c); bonus bBaseAtk,100; bonus bMatk,150+(15*.@c); bonus bUseSPrate,-5; bonus bUnbreakableWeapon; bonus bInt,2*.@c; bonus bDex,(2*.@c)-(.@c*.@b); bonus bCritical,7*.@c; bonus bAspdRate,10*.@c; bonus bCritAtkRate,1*.@c; } if (BaseClass==Job_Thief) { bonus bMaxSP,100; bonus bMatk,150; bonus bCritAtkRate,.@r; } if (BaseClass==Job_Mage && .@c) { bonus bMaxHP,200*.@c; bonus bMaxSP,20*.@c; } if (BaseJob==Job_Hunter) { bonus bMaxHP,200; bonus bUseSPrate,-5; bonus bInt,2*.@r; bonus bDex,2*.@r; } if (BaseJob==Job_Bard||BaseJob==Job_Dancer) { bonus bBaseAtk,100; bonus bAspdRate,10*.@r; bonus bUnbreakableWeapon; bonus bDex,-1*(.@c*.@b); } |
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Equip Script | None | ||
Unequip Script | None |